


They aren't super-effective as a one-hit kill, but still, Titans will struggle to take on packs of Rocket Infantry. Titans are vehicles armed with powerful anti-vehicle weapons, which means they aren't very effective against infantry, such as Rocket Infantry - who in turn possess anti-vehicle weapons, which are effective against Titans. In contrast, along with the principles of asymmetric warfare, a massed group of Rocket Infantry can actually take down Titans like an elephant under a pack of hyenas. Obelisks of Light work decently but are expensive, can be taken down with a massed group of Titans, and are an immobile defense. They can't fire back at air units, but it would take a massive and expensive air wing to take down a full attack force of a dozen or so Titans. I - Titans can easily outmatch Tick Tanks, Attack Cycles, and most base defenses. Their missile launchers also gave them an advantage the discs their GDI counterparts didn't have, the abillity to shoot air units.Īlthough dealing minimal damage alone, a small group of them can inflict heavy damage over time.Ī major issue in Tiberian Sun is that Nod simply has no direct counter to GDI's Titan Mk. Just like the Nod Light Infantry, they wore advanced Nod combat armour and the iconic Nod advanced helmet. They were replaced by the cheaper but less trained Militant Rocket Squad in the Third Tiberium War. Although GDI replaced these kind of infantry with Disc Throwers, Nod continued using rocket launcher armed infantry for that purpose.

